AI Insights · Timothy · July 2025
Top 5 Slime Games on iOS in Finland: Q2 2025 Performance
Explore the performance trends of top slime games on iOS in Finland during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, slime-themed games on iOS in Finland showcased varied performance, with data sourced from Sensor Tower offering insights into their weekly trends.
PlaySlime:Slime Simulator Game by Slime Simulator Studio maintained consistent revenue, peaking at around $167 in early June. Downloads fluctuated, reaching a high of 116 in early April, while active users remained steady, averaging around 1.2K throughout the quarter.
I, Slime, released by Games Hub Hong Kong Limited, showed a notable revenue increase to $87 in early June. Downloads, however, declined sharply from 31 in late May to zero by mid-June.
Solid Apps INC's World of Slime Simulator Games experienced minimal activity, with revenue peaking at $16 in late April. Downloads and active users remained low, with only a few instances of activity throughout the quarter.
Super Slime Simulator from Dramaton LTD saw no revenue after early April but maintained a steady download rate, peaking at 92 in late April. Active users hovered around the mid-200s, showing resilience in engagement.
Finally, Rogue Slime by Mateo Bonnin, a late entrant in June, generated a modest revenue increase from $20 to $23 by the end of the month, with downloads starting at zero and rising to six.
For more detailed insights and analysis, visit Sensor Tower's platform.